Alpha 23
Voidburn » Devlog
It is Closer to What I Feel it Should Be
- Double boost is now unlimited, can be used on bosses but has to cool down if it is
- Enemy explosions (gas tank, lightshow, balloon)
- Enemy formations (circular, red rover, lines, triangles)
- Camera zoom tied to player speed
- Time slow effect when breaking through asteroids with double boost
- Player no longer decelerates automatically
- Momentum meter balancing
- Player base projectile speed increase
- Text popup changes (major)
- Indirect serious perf win
- Overworld menus style update
- Holy fuck it's fun and arcadey already
- Enemies are more tactical
- Farm and planet menus updated for ease-of-use and feedback
- WHole GAME UPDATED FOR button and ability feedback
- Tilemap legend updated to give info on unlocked tiles
- Bosses are bigger and therefore scarier
- Menu scrolling bugs
- Tilemap animations stopped for all but selected tile after 3 rows are unlocked
- Tilemap tile selection fixed
- New Rift: Offboarding (Entire Visual Novel lol) Part 1 Cloned into a single rift
Files
Voidburn (Proton Alpha 23) 441 MB
43 days ago
Voidburn (Web Alpha 23) Play in browser
43 days ago
Get Voidburn
Voidburn
Twin Stick Action/Adventure Cosmic Horror
| Status | In development |
| Publisher | Ghost Kitchen Games |
| Author | ghostkitchen |
| Genre | Shooter, Adventure |
| Tags | 2D, Bullet Hell, Horror, psychedelic, Psychological Horror, Roguelite, Souls-like, Space, Twin Stick Shooter |
| Languages | English |
More posts
- Alpha 24.71 - Leaderboards27 days ago
- Alpha 24.7 - Telemetry Hotfix27 days ago
- Alpha 24.6 - Telemetry28 days ago
- Alpha 24.5 - Housekeeping29 days ago
- Alpha 24.4 - Voidworlds Demo33 days ago
- Alpha 24.3 - Updates40 days ago
- Alpha 24.1 and 24.241 days ago
- Alpha 24: Shaders and Lighting42 days ago
- Alpha 2343 days ago

Leave a comment
Log in with itch.io to leave a comment.